

Part of the joy of playing Tomb Raider games comes from seeing the exotic locations that Lara travels to and taking in the beautiful scenery. Future Tomb Raider games should not ease up on the cinematic elements, as they help to tell Lara’s epic story, and complement the action well. Consequently, Shadow of the Tomb Raider is one of the most expensive games ever made. By the third game, players are being treated to entire apocalyptic scenes with floods and the destruction of large buildings. Since 2013, the Tomb Raider games have been getting increasingly more cinematic. A new Tomb Raider game should ensure that all difficulty modes are well-balanced. In a game like Shadow of the Tomb Raider, where a misaimed jump can have Lara falling to her doom, it can make certain sections of the game feel unfair instead of difficult. Much of the difficulty does not come from the enemy encounters, but instead, from how distant save points are from each other. Shadow of the Tomb Raider’s hardest difficulty, titled Deadly Obsession, is badly balanced. However, there is a new problem that's popped up.
#Tomb raider trilogy xbox one series
While it would not be awful for a new Tomb Raider game to include QTEs, they should certainly be kept to a bare minimum.īy the time the third game in the Tomb Raider reboot trilogy rolled around, the series had overcome most of the mistakes made by previous titles. Although they do make certain events more intense, they can feel as though they take away agency from players and reduce key moments to timed button presses. Most notably, the game features many QTEs which can be frustrating to complete. Though the game is beautiful and tells an enthralling story, it does not get everything right. Lara must quickly learn to sharpen her survival skills and be brutal against any foes she comes across, because the island is far from peaceful, and there are mysterious forces afoot. After a terrible storm, Lara finds herself stranded on the island just off the coast of Japan. The game begins with Lara as a young and naive explorer who is on the hunt for the kingdom of Yamatai.
#Tomb raider trilogy xbox one Ps4
The game was developed by Crystal Dynamics, and it was released on PC, PS3, and Xbox 360 before being ported to PS4 and Xbox One in 2014. Tomb Raider (2013) was a startlingly good beginning to the reboot of the series, which provides an in-depth introduction to Lara Croft’s story for newcomers, while bringing enough new elements for series veterans. RELATED: How Shadow of the Tomb Raider Reveals Lara Croft’s Darker Side A New Tomb Raider Game Should Not Repeat Mistakes If Square Enix does grace the world with a new Tomb Raider game, there are a few things that should be learned from the Tomb Raider reboot trilogy. As expected, there have been rumors floating around that a new Tomb Raider game is in the works. The success of the Tomb Raider reboot trilogy demonstrates that Lara’s popularity in gaming is not going to wane any time soon. The games also provide adrenaline-raising action and unforgettable adventures by taking players to the most exotic locations. That is not the only reason gamers continually flood towards the Tomb Raider series.

With her daredevil nature and her willingness to go to the ends of the earth to find rare artifacts, it is hard to not fall in love with Lara. Since the release of the first Tomb Raider game in 1996, Lara Croft has become an iconic staple of both gaming and pop culture. Very few gaming franchises have endured for as long as the Tomb Raider series.
